Vektopolis. working title
agency. Gamoola Soft / DM media
a beautiful demo, we are working (...slowly) on with coding demi-god Daniel Gallagher.
Create a retro-inspired arcade game prototype focused on tight controls, smooth performance, and fast, responsive gameplay running at 60fps.
Developed in collaboration with a long-term development partner, the project gave us space to explore old-school game feel, stylised visuals, and compact arcade mechanics.
The prototype continued the kind of collaborative game development process that also shaped Snakeball, combining design, development, testing, and performance-focused iteration.
The result was a polished internal game demo that helped us test gameplay ideas, refine technical performance, and keep our game-development practice active between commercial projects.
Explore more of our retro-inspired game and entertainment work, including our Evercade Nexus project , or get in touch to discuss an upcoming game, interactive, or entertainment project.